Bloodborne


Native runtime port of Bloodborne (PS4, CUSA03173 v1.09). The game's own x86-64 code runs directly on the CPU with no emulation, a small runtime written for this one title replaces the PS4 system libraries, and the graphics are translated to Vulkan by a renderer derived from shadPS4 (the project is not affiliated with the shadPS4 team). It is neither a decompilation nor a general emulator, and it ships no game files: you must supply your own decrypted dump. The Linux build is the reference; community Windows ports exist. It is still in development and not verified from start to finish.
Requires original game files
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